What would you like to see in the next Grand Theft Auto?
Grand Theft Auto VI is a long way away but that doesn’t stop me thinking about what I would like to see in the next instalment of Rockstar Games open world crime sim. I could write a list with a hundred things I’d like to see in Grand Theft Auto VI but that would end up being too long and no one would read it. So I have whittled it down to six given that the next main instalment would be GTA VI.
Keep in mind that this list is subjective and what is mentioned might not be what you personally want. I hope this list starts a discussion on what people would like to see in the inevitable Grand Theft Auto VI. Now with all that said, let’s get into it.
6. More enterable buildings

Grand Theft Auto has always had big cities to explore with missions and activities scattered throughout. There are hundreds of buildings to walk and drive past but only a few are enterable. Whilst it is impossible to have every single building explorable in a map the size of GTA V’s, having more explorable buildings will help make the city feel more realistic and believable.
As Grand Theft Auto and Rockstar Games in general now try to make their single-player offerings as realistic, having more enterable buildings and explorable interiors will go a long way in making a city feel more alive. A good example of this working is the Yakuza series. The maps in Yakuza are small but are densely packed with many things to do and many interiors explore. The city of Kamurocho in Yakuza truly feels alive and I think adding more interiors to the cities in Grand Theft Auto not only make them look and feel bigger but will also keep them fresh players explore.
5. More single player content for online mode

I like GTA Online, I like it a lot but there’s one thing I think Rockstar need to work on in the next game and that is to make more online content playable to the solo player.
GTA Online has a huge amount of content for people to play and experience and the updates that Rockstar have done since its launch have been fantastic. One of the biggest and best things they have done are Heists, which are co-operative affairs and offer tense gameplay and big rewards. There is a problem here though, the heists are only playable in co-op which can be a pain for some people. Heists (with the exception of the first one) are co-op only and require four players. This means that if I want to do a heist, I have to organise a time and a date with my friends who have the game to do one. With each one of us having different jobs and schedules, playing heists with my friends is virtually impossible.
I know what some might say, why not play with random people online? I could but how am I supposed to know if they are good or reliable. What if they make me have a smaller percentage of the cut? Playing with friends eliminates all of these troubles but the problem there, is when I can play with my friends. Making heists and other co-op content playable with AI taking the place of the other players would make them much more accessible for solo players and for those that don’t have a lot of friends that play GTA Online.
4. Less grinding for GTA Dollars for online mode

In Grand Theft Auto Online you can buy weapons, clothing, property and vehicles but they all require money. The currency used in GTA Online is GTA Dollars. The currency can be earned in-game through missions and activities or you can buy them with real money with via Shark Cards.
I understand that things in-game cost money, that is obvious but some things like a really fast sports car can cost more than $1 million GTA dollars. There’s a golden jet plane that costs $10 million GTA Dollars which is absurd. Only the hardcore player base will get these, the people who play GTA Online every day. The casual player has no chance to get these unless they get the Shark Cards. I will never touch the Shark Cards as the items that can be bought are not worth spending real money on.
There are two ways Rockstar can cure the tediousness of grinding for GTA Dollars, one way is by increasing the amount of money earned from missions and activities. The other way is to reduce the cost of items in GTA Online. Doing either one of these will keep more casual players coming back as they will be able to earn money to get things they want without the hassle of a strenuous grind.
The question here though, is will Rockstar do these changes? We know that the Shark Cards are very profitable for Rockstar Games so if changes are made, I don’t expect them to be massive. Still, one can hope.
3. Not as much wilderness as GTA V

GTA V’s map is huge. It’s a massive playground for a would-be criminal but there’s a quite a bit of it that isn’t used often, in single-player or multiplayer. In GTA Online, most of the players in the session are usually roaming around the city of Los Santos, Sandy Shores or Paleto Bay. The hills and mountains that make up a large portion of GTA V’s map aren’t used that much and that’s mainly because there’s nothing to do there.
It’s nice to have a bit of diversity when it comes to locations throughout the game’s world. If it was all city, it could get boring if there wasn’t things to do or things that catch your eye and the same goes for the wilderness. The game world needs to be done right. I know that I’m being negative about GTA V’s map but it is fun roam around, Los Santos is a hectic metropolis compared to the more laid back locations of Paleto Bay and Sandy Shores, I like the contrast between them. I just wish that there were bigger or more urban areas and the wilderness wasn’t empty.
In Grand Theft Auto VI, I hope that Rockstar either add more urban locations and make the rural areas more fun to explore and have more of a use rather than just being a pretty backdrop.
2. Vice City

It has been many years since we have had a Grand Theft Auto set in Vice City and I think it is time we go back to the much beloved city. Vice City, a place inspired by Miami and when compared to other cities in the GTA series, it stands out when it comes to its design and overall look. Whilst Vice City has that urban and high-rise look that other GTA cities have, it has a tropical feel to it that no other city has.
Rockstar Games being the geniuses that they are will undoubtedly know that they could play on the logo if GTA VI is set in Vice City. For example, GTA VIce City. It’s a small thing yes but it would be great for marketing.
We’ve only been to Vice City in during a 1980’s setting so a modern take on Vice City would be very interesting to see.
1. Only 1 playable character for single-player

This one is definitely subjective but hear me out. I like idea of having three playable protagonists in the single-player. At the time it had never been done before, in an open world crime game anyways. GTA V tried something new and for the most part it worked. The three characters; Franklin, Michael and Trevor all had their own personalities, dress sense and abilities. It’s a cool idea that many thought wouldn’t work but it did. That said however, it did come at the cost of something, a strong narrative.
GTA V’s story was a complete 180 in terms of tone when compared to GTA IV’s. Grand Theft Auto IV’s story was very serious and quite heavy whereas GTA V’s was more lighthearted and didn’t take itself too seriously. GTA IV focused on one character, Nico Bellic and I know opinions are divided on Nico but I liked him, he was different to the protagonists that came before. The story for IV was slow to start off but it picked up and turned into a gritty and intense crime drama and I enjoyed it.
Grand Theft Auto V didn’t have just one character to focus on, it had three. Rockstar had to develop an engaging story that included all three protagonists, make them connect with each other all whilst giving them enough depth so that we would care about them the same way we did with CJ or Tommy Vercetti. Rockstar nearly managed to pull it off flawlessly but the story didn’t grip me like GTA IV’s or San Andreas.
The reason I think that the GTA V’s story wasn’t as compelling is because Rockstar had to build a story around three characters instead of focusing on just one. I like the three playable anti-heroes idea but it didn’t help in telling an engaging story. If Rockstar decide to stick with three playable characters for future instalments then I wouldn’t be against it, I just hope they improve the storytelling next time. However, if they went back to just playing as one protagonist so they could tell a more compelling tale, then I would be happy as Rockstar can create some absolutely amazing stories.
What would you like to see in the inevitable Grand Theft Auto VI? Let me know in the comments below or on Twitter – @ThatGreenDude95
Great list! I would like to see a female protagonist for the series. I can only imagine the chaos that would cause… haha.
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Thank you 🙂
A female protagonist would be interesting but I can already imagine the uproar it would cause.
At least people can play as a female character in GTA Online.
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Good list. For me, I’d just want more games inspired by GTA V. I loved V, it’s inspired me to go back and play the others, as I’ve never finished them.
I did like having three characters, but I see your point. Maybe three characters with their own full length stories?
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Grand Theft Auto V is a brilliant game and is a step up in nearly every single way. The one thing GTA IV did do better was its story. It’s slow to start off but by god is it worth it in the end.
Three characters with their own full length stories would be hard to do but if anyone can pull it off, it is Rockstar Games. I would prefer it if they went back to one protagonist if it meant they could tell another gripping crime drama. However, knowing Rockstar they will find a way to tell a compelling story with three playable characters.
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I never got past the start of the second section of GTA IV – I hated having to drive across the city to repeat missions so gave up. I’d love to play it again as I liked Niko Belic a lot. I imagine the story is fanastic as you get further into the game, but the actual game stopped me from playing lol.
I don’t think any graphical advances need to be made on V, so any extra resources or technological advances could be put towards the story. Going back to one character wouldn’t be a deal breaker for me, but I really liked switching between three characters on V. It added variety to the game. I actually think Trevor is the weakest of the three characters (he’s not awful, but I prefer Franklin’s battle to get out of the hood and Michael’s disillusionment to Trevor’s craziness) so a full game of Trevor might be a struggle. imo.
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The amount of driving in GTA IV is annoying but it is definitely worth sticking with it. The dlc for GTA IV is pretty good as well and each one introduces new gameplay elements.
I agree with you on GTA V, it is a great looking game however it seems they are upping the ante with graphics as Red Dead Redemption 2 looks spectacular. I imagine GTA VI will just as good if not better than Red Dead Redemption 2.
I have to agree with you with Trevor too. In the run-up to the game I thought I would enjoy him the most but by the end of GTA V,he was the character I enjoyed the least. Best GTA V playable charcters (Top to bottom) –
Franklin
Michael
Trevor
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I can agree with your take on the characters – Franklin was a blank slate so you really felt you where going on a journey with him, while Michael just reminded me of myself 😥
I wish I had stuck with IV – I was hoping for a remaster/reissue for it’s tenth anniversary, but no joy.
Haven’t seen much of Red Dead Redemption 2, will have to look out for it.
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Franklin was a great character who had a great characters around him like the hilarious Lamar. Michael was awesome, I love how he pretty much just gave up on everything and just wanted to watch old movies and smoke.
Give it time. A remaster or re-release of GTA IV will happen, when is anybody’s guess. I wouldn’t expect to hear anything until after RDR2.
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Lamar was ace. Some great missions involving him!
I’ll definitely grab GTA IV when it comes out…just thought Rockstar would have announced something by now
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Same but GTA Online has been incredibly successful and Rockstar have been riding that wave.
Now with RDR2 in the works and it is there next big title and more than likely with online like GTA Online. RDR2 is going to be their main focus now for at least a year, maybe two.
At least GTA IV is backward compatible on Xbox One.
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